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	<title>Comments on: Designing Dresden 6 &#8211; So, why Fate?</title>
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	<link>http://www.dresdenfilesrpg.com/2007/01/02/designing-dresden-6-so-why-fate/</link>
	<description>Bringing the World of Jim Butcher's Dresden Files to the Tabletop</description>
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		<title>By: zend0g</title>
		<link>http://www.dresdenfilesrpg.com/2007/01/02/designing-dresden-6-so-why-fate/comment-page-1/#comment-3194</link>
		<dc:creator>zend0g</dc:creator>
		<pubDate>Sat, 10 Oct 2009 19:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/2007/01/02/designing-dresden-6-so-why-fate/#comment-3194</guid>
		<description>&quot;We want to make sure that when the group consists of the fae halfblood daughter of Jenny Greenteeth, the lover of a Muse, a Kung Fu wizard, the Autumn Knight and a pizza delivery guy, that everyone gets to be awesome.&quot;

Mr. Pizza Delivery Guy is not just a pizza delivery guy he is THE pizza delivery guy who all others are just a pale shadow. He can drive across Los Angeles in 5 minutes flat. Sororities still hold candlelight vigils in the hope he will be the one that delivers their pizzas again. Irksome pets quiver in either fear or fawn all over him. His car? Dingless.

Yes, it&#039;s a little over the top, but he isn&#039;t just a normal guy. If you want to play a normal pizza delivery guy, slice a few layers off their skills or they get two to four phases during character generation. Now, why would someone want to play such a character...</description>
		<content:encoded><![CDATA[<p>&#8220;We want to make sure that when the group consists of the fae halfblood daughter of Jenny Greenteeth, the lover of a Muse, a Kung Fu wizard, the Autumn Knight and a pizza delivery guy, that everyone gets to be awesome.&#8221;</p>
<p>Mr. Pizza Delivery Guy is not just a pizza delivery guy he is THE pizza delivery guy who all others are just a pale shadow. He can drive across Los Angeles in 5 minutes flat. Sororities still hold candlelight vigils in the hope he will be the one that delivers their pizzas again. Irksome pets quiver in either fear or fawn all over him. His car? Dingless.</p>
<p>Yes, it&#8217;s a little over the top, but he isn&#8217;t just a normal guy. If you want to play a normal pizza delivery guy, slice a few layers off their skills or they get two to four phases during character generation. Now, why would someone want to play such a character&#8230;</p>
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		<title>By: ZOOROOS</title>
		<link>http://www.dresdenfilesrpg.com/2007/01/02/designing-dresden-6-so-why-fate/comment-page-1/#comment-972</link>
		<dc:creator>ZOOROOS</dc:creator>
		<pubDate>Tue, 07 Apr 2009 19:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/2007/01/02/designing-dresden-6-so-why-fate/#comment-972</guid>
		<description>&lt;a href=&quot;#comment-189&quot; rel=&quot;nofollow&quot;&gt;@Ren� L�pez&lt;/a&gt; 
I&#039;m planning to do the same myself. I&#039;ve already included Aspects in my Mage the Awakening chronicle, so I guess it&#039;s just a matter of time before we moved completely into FATE. 

Also, I have Starblazer Adventures and just the corebook gives you tons of new systems, rules and story ideas worth years of gaming(I know it&#039;s not an Evil Hat product, however it keeps the high standards that FATE-based games have so far), so these books really worth every dollar.</description>
		<content:encoded><![CDATA[<p><a href="#comment-189" rel="nofollow">@Ren� L�pez</a><br />
I&#8217;m planning to do the same myself. I&#8217;ve already included Aspects in my Mage the Awakening chronicle, so I guess it&#8217;s just a matter of time before we moved completely into FATE. </p>
<p>Also, I have Starblazer Adventures and just the corebook gives you tons of new systems, rules and story ideas worth years of gaming(I know it&#8217;s not an Evil Hat product, however it keeps the high standards that FATE-based games have so far), so these books really worth every dollar.</p>
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		<title>By: HANZO</title>
		<link>http://www.dresdenfilesrpg.com/2007/01/02/designing-dresden-6-so-why-fate/comment-page-1/#comment-901</link>
		<dc:creator>HANZO</dc:creator>
		<pubDate>Mon, 30 Mar 2009 01:05:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/2007/01/02/designing-dresden-6-so-why-fate/#comment-901</guid>
		<description>Im going to have to pick the game up. But ill be converting my game to usisystem also.</description>
		<content:encoded><![CDATA[<p>Im going to have to pick the game up. But ill be converting my game to usisystem also.</p>
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		<title>By: Paul Tanner</title>
		<link>http://www.dresdenfilesrpg.com/2007/01/02/designing-dresden-6-so-why-fate/comment-page-1/#comment-190</link>
		<dc:creator>Paul Tanner</dc:creator>
		<pubDate>Mon, 26 Mar 2007 01:19:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/2007/01/02/designing-dresden-6-so-why-fate/#comment-190</guid>
		<description>Has anyone looked at the system that the rpg Unknown Armies (Atlas Games) utilizes?  I especially like how the system does character creation and combat.  I think this would be another fine alternative system to use.
</description>
		<content:encoded><![CDATA[<p>Has anyone looked at the system that the rpg Unknown Armies (Atlas Games) utilizes?  I especially like how the system does character creation and combat.  I think this would be another fine alternative system to use.</p>
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		<title>By: Ren� L�pez</title>
		<link>http://www.dresdenfilesrpg.com/2007/01/02/designing-dresden-6-so-why-fate/comment-page-1/#comment-189</link>
		<dc:creator>Ren� L�pez</dc:creator>
		<pubDate>Wed, 14 Feb 2007 12:12:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/2007/01/02/designing-dresden-6-so-why-fate/#comment-189</guid>
		<description>Richard, for whatever is worth, over the years, I invested about 1000 dls. into WoD books. I can say I really milked the 40 or so I spent on the Vampire book . The rest, well, lets just say I could have smoked my money away to the same effect.

On the other hand, Spirit of the Century (the only other FATE based game out there) costs 35$ and for that amount I&#039;ve been having more than enough for an entire year of gaming. So I&#039;m planing of gladly paying whatever&#039;s the hardcover price on this one. And then probably I&#039;ll be adapting the NWoD to this set of rules. It is just that good. And well worth the price tag.
</description>
		<content:encoded><![CDATA[<p>Richard, for whatever is worth, over the years, I invested about 1000 dls. into WoD books. I can say I really milked the 40 or so I spent on the Vampire book . The rest, well, lets just say I could have smoked my money away to the same effect.</p>
<p>On the other hand, Spirit of the Century (the only other FATE based game out there) costs 35$ and for that amount I&#8217;ve been having more than enough for an entire year of gaming. So I&#8217;m planing of gladly paying whatever&#8217;s the hardcover price on this one. And then probably I&#8217;ll be adapting the NWoD to this set of rules. It is just that good. And well worth the price tag.</p>
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		<title>By: Fred Hicks</title>
		<link>http://www.dresdenfilesrpg.com/2007/01/02/designing-dresden-6-so-why-fate/comment-page-1/#comment-188</link>
		<dc:creator>Fred Hicks</dc:creator>
		<pubDate>Tue, 13 Feb 2007 18:56:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/2007/01/02/designing-dresden-6-so-why-fate/#comment-188</guid>
		<description>$10 would barely begin to cover the cost of printing such a book, Richard.
</description>
		<content:encoded><![CDATA[<p>$10 would barely begin to cover the cost of printing such a book, Richard.</p>
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		<title>By: Richard</title>
		<link>http://www.dresdenfilesrpg.com/2007/01/02/designing-dresden-6-so-why-fate/comment-page-1/#comment-187</link>
		<dc:creator>Richard</dc:creator>
		<pubDate>Tue, 13 Feb 2007 01:00:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/2007/01/02/designing-dresden-6-so-why-fate/#comment-187</guid>
		<description>I will probably convert it to the World of Darkness rule set. I prefer the new WoD for modern mystic games.

My biggest problem with rpgs lately hasn&#039;t been with the systems used though. It has been with the price.

I don&#039;t feel that most rpg&#039;s give you a decent return for the money you spend on them. Thirty or more dollars for a book is a bit much. May books now cost upwards of forty or more dollars.

I will buy a game that costs less before I will buy a game that costs more. If the cost of the game can stay under the thirty dollar mark I will buy it as soon as it comes out. Otherwise it will have to wait for awhile.

Has anyone thought about making a paperback version of a game that would sell for ten dollars or so? It wouldn&#039;t need artwork outside of the cover. Darksword Adventures was a paperback rpg book. I think the Dresden Files would make a great paperback rpg book.

Hope this game will be worth it.

</description>
		<content:encoded><![CDATA[<p>I will probably convert it to the World of Darkness rule set. I prefer the new WoD for modern mystic games.</p>
<p>My biggest problem with rpgs lately hasn&#8217;t been with the systems used though. It has been with the price.</p>
<p>I don&#8217;t feel that most rpg&#8217;s give you a decent return for the money you spend on them. Thirty or more dollars for a book is a bit much. May books now cost upwards of forty or more dollars.</p>
<p>I will buy a game that costs less before I will buy a game that costs more. If the cost of the game can stay under the thirty dollar mark I will buy it as soon as it comes out. Otherwise it will have to wait for awhile.</p>
<p>Has anyone thought about making a paperback version of a game that would sell for ten dollars or so? It wouldn&#8217;t need artwork outside of the cover. Darksword Adventures was a paperback rpg book. I think the Dresden Files would make a great paperback rpg book.</p>
<p>Hope this game will be worth it.</p>
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		<title>By: robonixon</title>
		<link>http://www.dresdenfilesrpg.com/2007/01/02/designing-dresden-6-so-why-fate/comment-page-1/#comment-186</link>
		<dc:creator>robonixon</dc:creator>
		<pubDate>Tue, 30 Jan 2007 11:49:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/2007/01/02/designing-dresden-6-so-why-fate/#comment-186</guid>
		<description>As long as the essence of the characters are upheld you can&#039;t go wrong. A wizzard should be more powerful than the pizza guy. The pizza guy HAS certain advantages (see Hollow49&#039;s post), but should not be  as powerful as a WIZZARD. Anyone who wants to play the pizza guy knows what they&#039;re getting into. If you want one dimensional illogical but &quot;fair&quot; characters, D&amp;D awaits, but the Dresden world is designed with excellent character advantages and drawbacks all ready built in. Just stay true.
</description>
		<content:encoded><![CDATA[<p>As long as the essence of the characters are upheld you can&#8217;t go wrong. A wizzard should be more powerful than the pizza guy. The pizza guy HAS certain advantages (see Hollow49&#8242;s post), but should not be  as powerful as a WIZZARD. Anyone who wants to play the pizza guy knows what they&#8217;re getting into. If you want one dimensional illogical but &#8220;fair&#8221; characters, D&#038;D awaits, but the Dresden world is designed with excellent character advantages and drawbacks all ready built in. Just stay true.</p>
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		<title>By: Lisa Padol</title>
		<link>http://www.dresdenfilesrpg.com/2007/01/02/designing-dresden-6-so-why-fate/comment-page-1/#comment-185</link>
		<dc:creator>Lisa Padol</dc:creator>
		<pubDate>Wed, 24 Jan 2007 19:10:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/2007/01/02/designing-dresden-6-so-why-fate/#comment-185</guid>
		<description>Side question: Is Eden still coming out with new stuff? I want my Eden fix!

Murphy note: She sort of has the respect. I&#039;ve read the 2nd, 4th, and 6th in the series (had to do with what the bookstores had at the time), but, as far as I can tell from blurbs on something later, Murphy&#039;s still and always in a precarious position. However much respect she has, it can always be taken away in the twinkling of an eye. Not that this is a bad thing from a gaming perspective.


</description>
		<content:encoded><![CDATA[<p>Side question: Is Eden still coming out with new stuff? I want my Eden fix!</p>
<p>Murphy note: She sort of has the respect. I&#8217;ve read the 2nd, 4th, and 6th in the series (had to do with what the bookstores had at the time), but, as far as I can tell from blurbs on something later, Murphy&#8217;s still and always in a precarious position. However much respect she has, it can always be taken away in the twinkling of an eye. Not that this is a bad thing from a gaming perspective.</p>
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		<title>By: Tim</title>
		<link>http://www.dresdenfilesrpg.com/2007/01/02/designing-dresden-6-so-why-fate/comment-page-1/#comment-184</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Mon, 22 Jan 2007 13:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/2007/01/02/designing-dresden-6-so-why-fate/#comment-184</guid>
		<description>I was reading about this over at Eden Studios&#039; boards.
A couple of things.
1. Eden does allow for licensing of Unisystem,  http://edenstudios.net/unisystem/.  But you make some other good points about going with FATE.
2. I will probably convert it to Unisystem myself. FATE is interesting and all, but I had some success in converting FUDGE to Unisystem and since Unisystem is my game of choice�well you get the idea.

In ANY case, I am very excited to see this game and will be sure to pick up a copy!
What a cool property to get made into an RPG.

Tim
</description>
		<content:encoded><![CDATA[<p>I was reading about this over at Eden Studios&#8217; boards.<br />
A couple of things.<br />
1. Eden does allow for licensing of Unisystem,  <a href="http://edenstudios.net/unisystem/" rel="nofollow">http://edenstudios.net/unisystem/</a>.  But you make some other good points about going with FATE.<br />
2. I will probably convert it to Unisystem myself. FATE is interesting and all, but I had some success in converting FUDGE to Unisystem and since Unisystem is my game of choice�well you get the idea.</p>
<p>In ANY case, I am very excited to see this game and will be sure to pick up a copy!<br />
What a cool property to get made into an RPG.</p>
<p>Tim</p>
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