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	<title>Comments on: Characters: The Focused Practitioner</title>
	<atom:link href="http://www.dresdenfilesrpg.com/2009/02/02/practitioner/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.dresdenfilesrpg.com/2009/02/02/practitioner/</link>
	<description>Bringing the World of Jim Butcher's Dresden Files to the Tabletop</description>
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		<title>By: Rel Fexive</title>
		<link>http://www.dresdenfilesrpg.com/2009/02/02/practitioner/comment-page-1/#comment-5089</link>
		<dc:creator>Rel Fexive</dc:creator>
		<pubDate>Wed, 24 Mar 2010 22:12:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=396#comment-5089</guid>
		<description>Ah, excellent :D  Thanks!</description>
		<content:encoded><![CDATA[<p>Ah, excellent <img src='http://www.dresdenfilesrpg.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />   Thanks!</p>
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		<title>By: fred</title>
		<link>http://www.dresdenfilesrpg.com/2009/02/02/practitioner/comment-page-1/#comment-5087</link>
		<dc:creator>fred</dc:creator>
		<pubDate>Wed, 24 Mar 2010 20:24:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=396#comment-5087</guid>
		<description>&lt;a href=&quot;#comment-5086&quot; rel=&quot;nofollow&quot;&gt;@Rel Fexive&lt;/a&gt;, you pretty much nailed it.</description>
		<content:encoded><![CDATA[<p><a href="#comment-5086" rel="nofollow">@Rel Fexive</a>, you pretty much nailed it.</p>
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	<item>
		<title>By: Rel Fexive</title>
		<link>http://www.dresdenfilesrpg.com/2009/02/02/practitioner/comment-page-1/#comment-5086</link>
		<dc:creator>Rel Fexive</dc:creator>
		<pubDate>Wed, 24 Mar 2010 19:27:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=396#comment-5086</guid>
		<description>Just to prod this one back to life a bit, what is the difference between &#039;Thaumaturgy&#039; and &#039;Ritual&#039;?  Is it just that &#039;Ritual&#039; can only do one kind of magic (e.g. divination) while &#039;Thaumaturgy&#039; can do them all?</description>
		<content:encoded><![CDATA[<p>Just to prod this one back to life a bit, what is the difference between &#8216;Thaumaturgy&#8217; and &#8216;Ritual&#8217;?  Is it just that &#8216;Ritual&#8217; can only do one kind of magic (e.g. divination) while &#8216;Thaumaturgy&#8217; can do them all?</p>
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		<title>By: fred</title>
		<link>http://www.dresdenfilesrpg.com/2009/02/02/practitioner/comment-page-1/#comment-4378</link>
		<dc:creator>fred</dc:creator>
		<pubDate>Tue, 09 Feb 2010 03:10:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=396#comment-4378</guid>
		<description>&lt;a href=&quot;#comment-4377&quot; rel=&quot;nofollow&quot;&gt;@Jo&lt;/a&gt;, only if you&#039;re running an Unknown Armies hack. :)</description>
		<content:encoded><![CDATA[<p><a href="#comment-4377" rel="nofollow">@Jo</a>, only if you&#8217;re running an Unknown Armies hack. <img src='http://www.dresdenfilesrpg.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Jo</title>
		<link>http://www.dresdenfilesrpg.com/2009/02/02/practitioner/comment-page-1/#comment-4377</link>
		<dc:creator>Jo</dc:creator>
		<pubDate>Tue, 09 Feb 2010 00:30:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=396#comment-4377</guid>
		<description>I wonder if you can play a pornomancer?</description>
		<content:encoded><![CDATA[<p>I wonder if you can play a pornomancer?</p>
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	<item>
		<title>By: fred</title>
		<link>http://www.dresdenfilesrpg.com/2009/02/02/practitioner/comment-page-1/#comment-2254</link>
		<dc:creator>fred</dc:creator>
		<pubDate>Tue, 14 Jul 2009 14:58:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=396#comment-2254</guid>
		<description>&lt;a href=&quot;#comment-2253&quot; rel=&quot;nofollow&quot;&gt;@Dan from Chicago&lt;/a&gt;, In general, no. Their ability is already refine-focused by nature. That said, I might allow it specifically for increasing their item slots if they&#039;re playing an alchemist style focused practitioner, etc.</description>
		<content:encoded><![CDATA[<p><a href="#comment-2253" rel="nofollow">@Dan from Chicago</a>, In general, no. Their ability is already refine-focused by nature. That said, I might allow it specifically for increasing their item slots if they&#8217;re playing an alchemist style focused practitioner, etc.</p>
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		<title>By: Dan from Chicago</title>
		<link>http://www.dresdenfilesrpg.com/2009/02/02/practitioner/comment-page-1/#comment-2253</link>
		<dc:creator>Dan from Chicago</dc:creator>
		<pubDate>Tue, 14 Jul 2009 14:45:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=396#comment-2253</guid>
		<description>Will Focused Practitioners be able to take the refinement ability?</description>
		<content:encoded><![CDATA[<p>Will Focused Practitioners be able to take the refinement ability?</p>
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		<title>By: fred</title>
		<link>http://www.dresdenfilesrpg.com/2009/02/02/practitioner/comment-page-1/#comment-1069</link>
		<dc:creator>fred</dc:creator>
		<pubDate>Mon, 20 Apr 2009 14:04:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=396#comment-1069</guid>
		<description>&lt;a href=&quot;#comment-1064&quot; rel=&quot;nofollow&quot;&gt;@Zack&lt;/a&gt;, that&#039;s effectively what Warden Carlos Ramirez is.</description>
		<content:encoded><![CDATA[<p><a href="#comment-1064" rel="nofollow">@Zack</a>, that&#8217;s effectively what Warden Carlos Ramirez is.</p>
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		<title>By: Zack</title>
		<link>http://www.dresdenfilesrpg.com/2009/02/02/practitioner/comment-page-1/#comment-1064</link>
		<dc:creator>Zack</dc:creator>
		<pubDate>Sun, 19 Apr 2009 22:33:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=396#comment-1064</guid>
		<description>I really, really wanna play something that I&#039;ve never heard of before in any game line, comic book, anime, or anything (except maybe Avatar), a Hydromancer/Aquamancer. I think the power to manipulate water would be freakin awesome, and I&#039;ve actually never seen it applied to any RPG.</description>
		<content:encoded><![CDATA[<p>I really, really wanna play something that I&#8217;ve never heard of before in any game line, comic book, anime, or anything (except maybe Avatar), a Hydromancer/Aquamancer. I think the power to manipulate water would be freakin awesome, and I&#8217;ve actually never seen it applied to any RPG.</p>
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		<title>By: Marcus</title>
		<link>http://www.dresdenfilesrpg.com/2009/02/02/practitioner/comment-page-1/#comment-792</link>
		<dc:creator>Marcus</dc:creator>
		<pubDate>Thu, 05 Mar 2009 05:18:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=396#comment-792</guid>
		<description>Teleporting!  A chronomancer could just fold space-time in on itself and displace his person (magically) from one point to another.  It would be a matter of (magically) moving through physical-space while simultaneously (and magically) going back in time to when the initial movement began.  It&#039;s not like actually going back in time, your just (magically) subtracting the &quot;time&quot; it takes to move to a different location, while retaining the &quot;space&quot; or distance.

You&#039;d probably have to use some technical, wizardly, jargonish explination to keep from teleporting your self into some wonky paradox of unending cliched doom though.

**All are of Bythos**</description>
		<content:encoded><![CDATA[<p>Teleporting!  A chronomancer could just fold space-time in on itself and displace his person (magically) from one point to another.  It would be a matter of (magically) moving through physical-space while simultaneously (and magically) going back in time to when the initial movement began.  It&#8217;s not like actually going back in time, your just (magically) subtracting the &#8220;time&#8221; it takes to move to a different location, while retaining the &#8220;space&#8221; or distance.</p>
<p>You&#8217;d probably have to use some technical, wizardly, jargonish explination to keep from teleporting your self into some wonky paradox of unending cliched doom though.</p>
<p>**All are of Bythos**</p>
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