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	<title>Comments on: So what next?</title>
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	<link>http://www.dresdenfilesrpg.com/2009/07/14/so-what-next/</link>
	<description>Bringing the World of Jim Butcher's Dresden Files to the Tabletop</description>
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		<title>By: fred</title>
		<link>http://www.dresdenfilesrpg.com/2009/07/14/so-what-next/comment-page-1/#comment-2747</link>
		<dc:creator>fred</dc:creator>
		<pubDate>Fri, 21 Aug 2009 17:41:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=503#comment-2747</guid>
		<description>&lt;a href=&quot;#comment-2746&quot; rel=&quot;nofollow&quot;&gt;@Christopher&lt;/a&gt;, come on. You came on here and more or less told us how to do our job, and threw around terms like &quot;retarded twelve-year-old&quot;.  What did you expect in response to that sort of diatribe?  

We definitely didn&#039;t get off on the right foot here. I&#039;d like a chance to win you back.  Can I at least promise you that I&#039;ll try to have a release date established by, say, Halloween, give or take a couple weeks?  I just need a couple more months to see what my writers and editors are able to get done.

As I said in the Schedule thing -- and I was pointing at that honestly, not with the intention of mocking you -- the fact of the matter is, we did not start out as pros here, and the project is in many ways bigger than us.  We goofed up a lot, and gave dates SEVERAL times and missed them (which, in your stated perspective, means that we&#039;re a bunch of retarded twelve-year-olds -- so you can see why I might not have taken your comment well).  

We want to prevent that sort of disappointment, so we&#039;re walking carefully.  Heck, we&#039;re taking a cue from software giant Blizzard in terms of how we&#039;re acting with regards to the release date.  Their motto is &quot;it&#039;ll be finished when it&#039;s done!&quot; and after a pattern of stating dates and missing them emerged, their way really has come to seem like the right way to do this.

But like I said, we&#039;re trying to get to where we feel like we can state a real, solid release date -- the kind you&#039;re demanding (and can you understand why that might come off as a bit of over-entitlement complex?) -- towards the end of this year (please note: that&#039;s &lt;i&gt;state the date&lt;/i&gt; towards the end of the year, not &lt;i&gt;release the game&lt;/i&gt;), DESPITE our inexperience.

We&#039;re fans here, too, man. Treat us like brother fans, would ya?</description>
		<content:encoded><![CDATA[<p><a href="#comment-2746" rel="nofollow">@Christopher</a>, come on. You came on here and more or less told us how to do our job, and threw around terms like &#8220;retarded twelve-year-old&#8221;.  What did you expect in response to that sort of diatribe?  </p>
<p>We definitely didn&#8217;t get off on the right foot here. I&#8217;d like a chance to win you back.  Can I at least promise you that I&#8217;ll try to have a release date established by, say, Halloween, give or take a couple weeks?  I just need a couple more months to see what my writers and editors are able to get done.</p>
<p>As I said in the Schedule thing &#8212; and I was pointing at that honestly, not with the intention of mocking you &#8212; the fact of the matter is, we did not start out as pros here, and the project is in many ways bigger than us.  We goofed up a lot, and gave dates SEVERAL times and missed them (which, in your stated perspective, means that we&#8217;re a bunch of retarded twelve-year-olds &#8212; so you can see why I might not have taken your comment well).  </p>
<p>We want to prevent that sort of disappointment, so we&#8217;re walking carefully.  Heck, we&#8217;re taking a cue from software giant Blizzard in terms of how we&#8217;re acting with regards to the release date.  Their motto is &#8220;it&#8217;ll be finished when it&#8217;s done!&#8221; and after a pattern of stating dates and missing them emerged, their way really has come to seem like the right way to do this.</p>
<p>But like I said, we&#8217;re trying to get to where we feel like we can state a real, solid release date &#8212; the kind you&#8217;re demanding (and can you understand why that might come off as a bit of over-entitlement complex?) &#8212; towards the end of this year (please note: that&#8217;s <i>state the date</i> towards the end of the year, not <i>release the game</i>), DESPITE our inexperience.</p>
<p>We&#8217;re fans here, too, man. Treat us like brother fans, would ya?</p>
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		<title>By: Christopher</title>
		<link>http://www.dresdenfilesrpg.com/2009/07/14/so-what-next/comment-page-1/#comment-2746</link>
		<dc:creator>Christopher</dc:creator>
		<pubDate>Fri, 21 Aug 2009 17:27:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=503#comment-2746</guid>
		<description>I read it before I posted my comment.  And I still think it&#039;s insufficient.  Since you feel it necessary to mock me, however gently, you may rest assured that I won&#039;t be buying the game.  I&#039;ll just port the Dresden Files universe into another existing system -- the Hero System might work, but there are others.

Yes, sure, one less person buying the game means nothing, blah, blah, blah -- but can you be certain that I am the only annoyed at your attitude, can you?

Unprofessional.  Very unprofessional.</description>
		<content:encoded><![CDATA[<p>I read it before I posted my comment.  And I still think it&#8217;s insufficient.  Since you feel it necessary to mock me, however gently, you may rest assured that I won&#8217;t be buying the game.  I&#8217;ll just port the Dresden Files universe into another existing system &#8212; the Hero System might work, but there are others.</p>
<p>Yes, sure, one less person buying the game means nothing, blah, blah, blah &#8212; but can you be certain that I am the only annoyed at your attitude, can you?</p>
<p>Unprofessional.  Very unprofessional.</p>
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		<title>By: AperfectAlchemy</title>
		<link>http://www.dresdenfilesrpg.com/2009/07/14/so-what-next/comment-page-1/#comment-2742</link>
		<dc:creator>AperfectAlchemy</dc:creator>
		<pubDate>Fri, 21 Aug 2009 15:04:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=503#comment-2742</guid>
		<description>Fred, didn&#039;t you know that the &quot;gaming public,&quot; and especially hardcore fans, know absolutely everything about how and when this RPG should be published????
Lol.
Sorry. Couldn&#039;t help it.</description>
		<content:encoded><![CDATA[<p>Fred, didn&#8217;t you know that the &#8220;gaming public,&#8221; and especially hardcore fans, know absolutely everything about how and when this RPG should be published????<br />
Lol.<br />
Sorry. Couldn&#8217;t help it.</p>
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		<title>By: fred</title>
		<link>http://www.dresdenfilesrpg.com/2009/07/14/so-what-next/comment-page-1/#comment-2734</link>
		<dc:creator>fred</dc:creator>
		<pubDate>Thu, 20 Aug 2009 22:41:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=503#comment-2734</guid>
		<description>&lt;a href=&quot;#comment-2732&quot; rel=&quot;nofollow&quot;&gt;@Christopher&lt;/a&gt;, sure, I&#039;ll give the release date we first did, when we had no real idea how long things would take: Summer, 2006.

Sorry about missing that.

As a reminder to everyone reading this, we have a very long explanation about the nature of release dates and whatnot on our &quot;Schedule&quot; page; please read it.

http://www.dresdenfilesrpg.com/schedule/</description>
		<content:encoded><![CDATA[<p><a href="#comment-2732" rel="nofollow">@Christopher</a>, sure, I&#8217;ll give the release date we first did, when we had no real idea how long things would take: Summer, 2006.</p>
<p>Sorry about missing that.</p>
<p>As a reminder to everyone reading this, we have a very long explanation about the nature of release dates and whatnot on our &#8220;Schedule&#8221; page; please read it.</p>
<p><a href="http://www.dresdenfilesrpg.com/schedule/" rel="nofollow">http://www.dresdenfilesrpg.com/schedule/</a></p>
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		<title>By: Christopher</title>
		<link>http://www.dresdenfilesrpg.com/2009/07/14/so-what-next/comment-page-1/#comment-2732</link>
		<dc:creator>Christopher</dc:creator>
		<pubDate>Thu, 20 Aug 2009 21:57:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=503#comment-2732</guid>
		<description>You know, I have read someone&#039;s commentary about how putting out a release date invariably results in the product being late, and the reply from &quot;Fred&quot; to &quot;Eric&#039;s&quot; post about how you should maybe &quot;finish and release the game already&quot; -- and I&#039;m firmly on Eric&#039;s side.

Yes, you&#039;re small publishers.  Yes, you have lives (congratulations on your child&#039;s birth, Fred), but you also have some responsibility to the gaming public.  As a part of said gaming public -- please, please, PLEASE give us a *realistic* release date and do your level best to meet it!

No game has *ever* been perfect on release.  Yours won&#039;t be.  Accept that, expect most of us to laugh and nod and say, &quot;Yeah, I can see how they missed that,&quot; expect us to side with you against the trolls who scream about every little typo (you&#039;re professionals and can&#039;t give them the flaming hell they deserve, but we&#039;re just fans, and can rip them to shreds for you -- and will!), stop worrying about what part to preview next, and start worrying about giving us the game on the shelves!

And for the love of my sanity, give us a release date!  Not some deliberately extended &quot;July of 2016&quot; crap that you know a retarded twelve year-old who types with just his thumbs could beat, but something hard, realistic and believable.

I&#039;ve been wanting this game since I picked up &quot;Storm Front&quot; four years ago, and I think it&#039;s past time you gave me -- and all the people who were smarter than me and caught on to the coolness of Harry Dresden sooner than me -- something to mark on a calendar and look at hopefully, a time to have forty of fifty bucks saved up by (DAMNED important in this economy!) -- something concrete to let us look forward too.

Come on, guys.  Throw us a bone, here.

Because frankly, if I croak of suspense from not having SOMETHING concrete . . . .

Yeah.  I know where my death curse is going, gentlemen.

Don&#039;t make me go all fanboy-geek on you.  It&#039;s never pretty.

Christopher</description>
		<content:encoded><![CDATA[<p>You know, I have read someone&#8217;s commentary about how putting out a release date invariably results in the product being late, and the reply from &#8220;Fred&#8221; to &#8220;Eric&#8217;s&#8221; post about how you should maybe &#8220;finish and release the game already&#8221; &#8212; and I&#8217;m firmly on Eric&#8217;s side.</p>
<p>Yes, you&#8217;re small publishers.  Yes, you have lives (congratulations on your child&#8217;s birth, Fred), but you also have some responsibility to the gaming public.  As a part of said gaming public &#8212; please, please, PLEASE give us a *realistic* release date and do your level best to meet it!</p>
<p>No game has *ever* been perfect on release.  Yours won&#8217;t be.  Accept that, expect most of us to laugh and nod and say, &#8220;Yeah, I can see how they missed that,&#8221; expect us to side with you against the trolls who scream about every little typo (you&#8217;re professionals and can&#8217;t give them the flaming hell they deserve, but we&#8217;re just fans, and can rip them to shreds for you &#8212; and will!), stop worrying about what part to preview next, and start worrying about giving us the game on the shelves!</p>
<p>And for the love of my sanity, give us a release date!  Not some deliberately extended &#8220;July of 2016&#8243; crap that you know a retarded twelve year-old who types with just his thumbs could beat, but something hard, realistic and believable.</p>
<p>I&#8217;ve been wanting this game since I picked up &#8220;Storm Front&#8221; four years ago, and I think it&#8217;s past time you gave me &#8212; and all the people who were smarter than me and caught on to the coolness of Harry Dresden sooner than me &#8212; something to mark on a calendar and look at hopefully, a time to have forty of fifty bucks saved up by (DAMNED important in this economy!) &#8212; something concrete to let us look forward too.</p>
<p>Come on, guys.  Throw us a bone, here.</p>
<p>Because frankly, if I croak of suspense from not having SOMETHING concrete . . . .</p>
<p>Yeah.  I know where my death curse is going, gentlemen.</p>
<p>Don&#8217;t make me go all fanboy-geek on you.  It&#8217;s never pretty.</p>
<p>Christopher</p>
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		<title>By: AperfectAlchemy</title>
		<link>http://www.dresdenfilesrpg.com/2009/07/14/so-what-next/comment-page-1/#comment-2331</link>
		<dc:creator>AperfectAlchemy</dc:creator>
		<pubDate>Sat, 18 Jul 2009 04:15:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=503#comment-2331</guid>
		<description>&lt;a href=&quot;#comment-2273&quot; rel=&quot;nofollow&quot;&gt;@fred&lt;/a&gt; 
Congrats on the new spawn my good man!</description>
		<content:encoded><![CDATA[<p><a href="#comment-2273" rel="nofollow">@fred</a><br />
Congrats on the new spawn my good man!</p>
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		<title>By: Rel Fexive</title>
		<link>http://www.dresdenfilesrpg.com/2009/07/14/so-what-next/comment-page-1/#comment-2321</link>
		<dc:creator>Rel Fexive</dc:creator>
		<pubDate>Fri, 17 Jul 2009 18:16:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=503#comment-2321</guid>
		<description>As I said elsewhere, I vote for the primer.  I want to know how the setting is going to be described.</description>
		<content:encoded><![CDATA[<p>As I said elsewhere, I vote for the primer.  I want to know how the setting is going to be described.</p>
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		<title>By: Hollis</title>
		<link>http://www.dresdenfilesrpg.com/2009/07/14/so-what-next/comment-page-1/#comment-2297</link>
		<dc:creator>Hollis</dc:creator>
		<pubDate>Thu, 16 Jul 2009 13:22:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=503#comment-2297</guid>
		<description>I say monsters.</description>
		<content:encoded><![CDATA[<p>I say monsters.</p>
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		<title>By: Selenio</title>
		<link>http://www.dresdenfilesrpg.com/2009/07/14/so-what-next/comment-page-1/#comment-2289</link>
		<dc:creator>Selenio</dc:creator>
		<pubDate>Thu, 16 Jul 2009 07:54:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=503#comment-2289</guid>
		<description>I&#039;m usually more a Primer &amp; Paranormal Politics guy, but in this case I&#039;d go for Monsters, I&#039;m really curious about the representation of Butcher&#039;s monsters in the game.

But anyway Monsters are losing on the forums... and I can&#039;t vote... Damn 8-characters-minimum passwords!

Selenio.</description>
		<content:encoded><![CDATA[<p>I&#8217;m usually more a Primer &amp; Paranormal Politics guy, but in this case I&#8217;d go for Monsters, I&#8217;m really curious about the representation of Butcher&#8217;s monsters in the game.</p>
<p>But anyway Monsters are losing on the forums&#8230; and I can&#8217;t vote&#8230; Damn 8-characters-minimum passwords!</p>
<p>Selenio.</p>
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		<title>By: Tyler</title>
		<link>http://www.dresdenfilesrpg.com/2009/07/14/so-what-next/comment-page-1/#comment-2276</link>
		<dc:creator>Tyler</dc:creator>
		<pubDate>Wed, 15 Jul 2009 21:42:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=503#comment-2276</guid>
		<description>Hm.  I&#039;m surprised at the level of interest in the primer.  I wonder if people have strange ideas about what it&#039;s gonna say?

Tyler &lt;3 Monsters.  Big ones, small ones, strange ones, what their role is in a story.  GM advice on monsters.  Whatever. Monsters are lubberly.</description>
		<content:encoded><![CDATA[<p>Hm.  I&#8217;m surprised at the level of interest in the primer.  I wonder if people have strange ideas about what it&#8217;s gonna say?</p>
<p>Tyler &lt;3 Monsters.  Big ones, small ones, strange ones, what their role is in a story.  GM advice on monsters.  Whatever. Monsters are lubberly.</p>
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