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	<title>Comments on: Old World Order: The Accords (Part 2)</title>
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	<link>http://www.dresdenfilesrpg.com/2009/11/10/owo-accords-2/</link>
	<description>Bringing the World of Jim Butcher's Dresden Files to the Tabletop</description>
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		<title>By: admin</title>
		<link>http://www.dresdenfilesrpg.com/2009/11/10/owo-accords-2/comment-page-1/#comment-3536</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Sat, 21 Nov 2009 02:04:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=566#comment-3536</guid>
		<description>&lt;a href=&quot;#comment-3535&quot; rel=&quot;nofollow&quot;&gt;@XavierDLH&lt;/a&gt;, the author of that part, Genevieve Cogman, is from the UK. I&#039;ll make sure our editors know about it. :)</description>
		<content:encoded><![CDATA[<p><a href="#comment-3535" rel="nofollow">@XavierDLH</a>, the author of that part, Genevieve Cogman, is from the UK. I&#8217;ll make sure our editors know about it. <img src='http://www.dresdenfilesrpg.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: XavierDLH</title>
		<link>http://www.dresdenfilesrpg.com/2009/11/10/owo-accords-2/comment-page-1/#comment-3535</link>
		<dc:creator>XavierDLH</dc:creator>
		<pubDate>Sat, 21 Nov 2009 01:48:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=566#comment-3535</guid>
		<description>Is there any particular reason for using the British spelling for &#039;offense&#039; in that write-up? Is this going to be in the final book? 
I can&#039;t stand it when people mix versions of English.

So were you going for an Old World feel, or what? :)</description>
		<content:encoded><![CDATA[<p>Is there any particular reason for using the British spelling for &#8216;offense&#8217; in that write-up? Is this going to be in the final book?<br />
I can&#8217;t stand it when people mix versions of English.</p>
<p>So were you going for an Old World feel, or what? <img src='http://www.dresdenfilesrpg.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Fruny</title>
		<link>http://www.dresdenfilesrpg.com/2009/11/10/owo-accords-2/comment-page-1/#comment-3515</link>
		<dc:creator>Fruny</dc:creator>
		<pubDate>Tue, 17 Nov 2009 17:01:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=566#comment-3515</guid>
		<description>Heh, good idea. Here&#039;s a further (rather obvious) suggestion: assign each rule in the Accords a rating, which must be beaten to find a rule that contradicts it. If you try to contradict multiple rules, you need to beat them all. The rating of the new rule can be chosen by the player anywhere between the next rating above that of the original rule and the effort that was rolled.
The opponent could, in turn try to contradict the new rule with a better roll.
Of course, all the rules so generated should be permanently recorded for later use. :) There is a bit of strategy involved in choosing between narrow or sweeping rules, and between lower and higher ratings, though th GM should probably make sure sweeping rules have a lower rating than narrow ones... (spend shifts to broaden the rule?)</description>
		<content:encoded><![CDATA[<p>Heh, good idea. Here&#8217;s a further (rather obvious) suggestion: assign each rule in the Accords a rating, which must be beaten to find a rule that contradicts it. If you try to contradict multiple rules, you need to beat them all. The rating of the new rule can be chosen by the player anywhere between the next rating above that of the original rule and the effort that was rolled.<br />
The opponent could, in turn try to contradict the new rule with a better roll.<br />
Of course, all the rules so generated should be permanently recorded for later use. <img src='http://www.dresdenfilesrpg.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  There is a bit of strategy involved in choosing between narrow or sweeping rules, and between lower and higher ratings, though th GM should probably make sure sweeping rules have a lower rating than narrow ones&#8230; (spend shifts to broaden the rule?)</p>
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		<title>By: Clark</title>
		<link>http://www.dresdenfilesrpg.com/2009/11/10/owo-accords-2/comment-page-1/#comment-3482</link>
		<dc:creator>Clark</dc:creator>
		<pubDate>Wed, 11 Nov 2009 16:10:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=566#comment-3482</guid>
		<description>At my table, with enough shifts in a Lore-based declaration, the Accords will say whatever the PC needs them to say. ;)</description>
		<content:encoded><![CDATA[<p>At my table, with enough shifts in a Lore-based declaration, the Accords will say whatever the PC needs them to say. <img src='http://www.dresdenfilesrpg.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Justin</title>
		<link>http://www.dresdenfilesrpg.com/2009/11/10/owo-accords-2/comment-page-1/#comment-3479</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Wed, 11 Nov 2009 04:23:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=566#comment-3479</guid>
		<description>And remember, even if the Accords are clear, you still have the laws of your own people to deal with.

Sure, there is an simple solution to this problem with the Accords. All you need to do is open the gates of beyond and...</description>
		<content:encoded><![CDATA[<p>And remember, even if the Accords are clear, you still have the laws of your own people to deal with.</p>
<p>Sure, there is an simple solution to this problem with the Accords. All you need to do is open the gates of beyond and&#8230;</p>
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		<title>By: fred</title>
		<link>http://www.dresdenfilesrpg.com/2009/11/10/owo-accords-2/comment-page-1/#comment-3472</link>
		<dc:creator>fred</dc:creator>
		<pubDate>Tue, 10 Nov 2009 22:36:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=566#comment-3472</guid>
		<description>&lt;a href=&quot;#comment-3471&quot; rel=&quot;nofollow&quot;&gt;@Gdex&lt;/a&gt;, those are the moments that duels to the death are made of. :)</description>
		<content:encoded><![CDATA[<p><a href="#comment-3471" rel="nofollow">@Gdex</a>, those are the moments that duels to the death are made of. <img src='http://www.dresdenfilesrpg.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Gdex</title>
		<link>http://www.dresdenfilesrpg.com/2009/11/10/owo-accords-2/comment-page-1/#comment-3471</link>
		<dc:creator>Gdex</dc:creator>
		<pubDate>Tue, 10 Nov 2009 22:35:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=566#comment-3471</guid>
		<description>The accords seem to make it clear that humans are the Nuclear Option for the supernatural community and Neutron Bomb being Lawyers.  Someone who can argue the letter of the law it&#039;s utmost stretching point and in doing make it easier to stretch the next time.  

But I&#039;m more wondering what happens when two letters of the law collide.  Like say that naughty child on the bridge is the apprentice of a warden.  Or if someone attempts a John Constantine and gets both the winter and summer court to try to claim the exact same thing.</description>
		<content:encoded><![CDATA[<p>The accords seem to make it clear that humans are the Nuclear Option for the supernatural community and Neutron Bomb being Lawyers.  Someone who can argue the letter of the law it&#8217;s utmost stretching point and in doing make it easier to stretch the next time.  </p>
<p>But I&#8217;m more wondering what happens when two letters of the law collide.  Like say that naughty child on the bridge is the apprentice of a warden.  Or if someone attempts a John Constantine and gets both the winter and summer court to try to claim the exact same thing.</p>
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		<title>By: fred</title>
		<link>http://www.dresdenfilesrpg.com/2009/11/10/owo-accords-2/comment-page-1/#comment-3470</link>
		<dc:creator>fred</dc:creator>
		<pubDate>Tue, 10 Nov 2009 22:06:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=566#comment-3470</guid>
		<description>Thanks for the feedback, guys. I agree that an accords wiki or similar thang is an attractive way to go with this.</description>
		<content:encoded><![CDATA[<p>Thanks for the feedback, guys. I agree that an accords wiki or similar thang is an attractive way to go with this.</p>
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		<title>By: Perrin Rynning</title>
		<link>http://www.dresdenfilesrpg.com/2009/11/10/owo-accords-2/comment-page-1/#comment-3469</link>
		<dc:creator>Perrin Rynning</dc:creator>
		<pubDate>Tue, 10 Nov 2009 21:52:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=566#comment-3469</guid>
		<description>It&#039;s not exactly appropriate in-game, but I think that an &quot;Unseelie Accords Wiki&quot; is probably the way to go. It would offer a compromise between references to what Jim has included to this point (i.e., &quot;canon&quot; Unseelie Accords text as well as general concepts that have been discussed in service of the stories), while leaving other game groups the freedom to come up with their own codicils and addenda. 
Trying to imagine the time and effort Mab invested in the Accords makes my brain hurt. Trying to replicate her mindset (to capture the &quot;look and feel&quot; of the Accords&#039; structure and loopholes) hurts even more. Still, I look forward to some fascinating discussions about various fine points...</description>
		<content:encoded><![CDATA[<p>It&#8217;s not exactly appropriate in-game, but I think that an &#8220;Unseelie Accords Wiki&#8221; is probably the way to go. It would offer a compromise between references to what Jim has included to this point (i.e., &#8220;canon&#8221; Unseelie Accords text as well as general concepts that have been discussed in service of the stories), while leaving other game groups the freedom to come up with their own codicils and addenda.<br />
Trying to imagine the time and effort Mab invested in the Accords makes my brain hurt. Trying to replicate her mindset (to capture the &#8220;look and feel&#8221; of the Accords&#8217; structure and loopholes) hurts even more. Still, I look forward to some fascinating discussions about various fine points&#8230;</p>
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		<title>By: Ian</title>
		<link>http://www.dresdenfilesrpg.com/2009/11/10/owo-accords-2/comment-page-1/#comment-3468</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Tue, 10 Nov 2009 19:43:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.dresdenfilesrpg.com/?p=566#comment-3468</guid>
		<description>Maybe some mention of those aspects (heh, heh) that have already appeared in the books. Like the concept of Hospitality, or the Duel. And of course, how the Letter of the Law might be circumvented.</description>
		<content:encoded><![CDATA[<p>Maybe some mention of those aspects (heh, heh) that have already appeared in the books. Like the concept of Hospitality, or the Duel. And of course, how the Letter of the Law might be circumvented.</p>
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